Loot Goblin
LOOT GOBLIN
Get all the loot and bring it back to your hoard! You're the Loot Goblin!
Created in 72 hours for Ludum Dare 58 game jam. The theme was "Collector."
Controls:
- WASD / Arrow Keys - Move
- Left Click (Tap) - Pick up item
- Left Click (Hold) - Throw held item
- Right Click (Tap) - Open container (click slot to stow held item)
You can also scoop up items into a container you're holding with Left Click (as long as there's room)
Our second game jam after submitting Crabs on the Island last year for LD56!
https://ldjam.com/events/ludum-dare/56/crabs-on-the-island
Planned Features:
- Audio!
- Game over menu showing tallied score
- Dodge roll
- Dungeon traps (to avoid and lure adventurers into)
- More types of loot, including usable equipment
- More monster and adventurer types
Known Issues:
- All monsters and adventurers everywhere break out into an all-out war at game start, rather than after being encountered by the player
- Throw force meter sometimes displays even when not carrying an item
Changelog:
- v.0.3 - Fixed a memory leak that was crashing the game if run long enough
- v.0.2 - Small bug fixes
- Some items were duplicating across containers
- Occasional crash caused by wonky physics
- v.0.1 - Jam submission
Published | 13 hours ago |
Status | Prototype |
Platforms | HTML5, Windows, macOS |
Authors | timhugh, Ydindamin |
Genre | Action |
Made with | Godot |
Tags | 2D, Dungeon Crawler, goblins, Loot, Ludum Dare, ludum-dare-58, Pixel Art |
Links | Ludum Dare |
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